Town: Gëgibl-rêdifino Fêqê

Gëgibl-rêdifino Fêqê

Gëgibl-rêdifino Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceRëfiithe Zone
RegionGisoqopuki Moorland
Founded787
Community LeaderCity Manager Tresëm Trthêyepî Zlesho
Area4 km2 (1 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation6046 m (19835 ft)
Average Yearly Precipitation259 cm/y (101 in/y)
Population1176
Population Density294 people per km2 (1176 people per mi2)
Town AuraNecromancy
Naming
Native nameGëgibl-rêdifino Fêqê
Pronunciation/iˈp˔ɘgè/ /ˌrɘdiˈfino/
Direct Translation[bubble] [locksmith]
Translation[Not Yet Translated]

Gëgibl-rêdifino Fêqê (/iˈp˔ɘgè/ /ˌrɘdiˈfino/ [bubble] [locksmith]) is a subtropical Town located in the Rëfiithe Zone of the Union of Engineers.

The name Gëgibl-rêdifino Fêqê is derived from the Iron Elvish language, as Gëgibl-rêdifino Fêqê was founded by Tresëm Trthêyepî, who was culturaly Iron Elven.

Climate

Gëgibl-rêdifino Fêqê has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 20°C (68°F). Gëgibl-rêdifino Fêqê receives an average of 259 cm/y (101 in/y) of precipitation, most of which comes in the form of rain during the summer. Gëgibl-rêdifino Fêqê covers an area of nearly 4 km2 (1 mi2), and an average elevation of 6046 m (19835 ft) above sea level.

Overview

Gëgibl-rêdifino Fêqê was founded durring the late 9th century, by Tresëm Trthêyepî. The establishment of Gëgibl-rêdifino Fêqê was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Tresëm Trthêyepî struck deals with nearby nations and communities to establish Gëgibl-rêdifino Fêqê as a prison colony.

Gëgibl-rêdifino Fêqê was built using the conventions of Iron Elven durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Gëgibl-rêdifino Fêqê is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Gëgibl-rêdifino Fêqê is buildings are grouped arround an odd layout of premissive baked earthen streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Gëgibl-rêdifino Fêqê's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Gëgibl-rêdifino Fêqê's political statment focused walls are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Gëgibl-rêdifino Fêqê gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. Beneath this surface, the people of Gëgibl-rêdifino Fêqê can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Gëgibl-rêdifino Fêqê places a lot of value on education and being a learned individual.

Civic Infrastructure

Gëgibl-rêdifino Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gëgibl-rêdifino Fêqê.

Gëgibl-rêdifino Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Gëgibl-rêdifino Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gëgibl-rêdifino Fêqê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Gëgibl-rêdifino Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gëgibl-rêdifino Fêqê's public wards, blessings, and other arcane systems.

Gëgibl-rêdifino Fêqê possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Gëgibl-rêdifino Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Gëgibl-rêdifino Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Gëgibl-rêdifino Fêqê's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

Due to the actions of local Kami, summer is short in Gëgibl-rêdifino Fêqê.

The Achaierai near Gëgibl-rêdifino Fêqê are known to be almost tame, such that they can be put to domestic use.

Gëgibl-rêdifino Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves square dance to channel Chronomancy energies of tier 2 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4774 m2
    • Cattle and Similar Creatures: 294
    • Poultry: 3528
    • Swine: 235
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 117

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

351 of Gëgibl-rêdifino Fêqê's population work within a Foundational Occupation.

778 of Gëgibl-rêdifino Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 47 (4%) are noncontributers.

Points of Interest

Gëgibl-rêdifino Fêqê is accessed from a nearby river via an intricate series of locks.

POI

History

The the a mandolin of Summoning, an a mandolin imbued with great amounts of Summoning energies was created in Gëgibl-rêdifino Fêqê by in time immemorial, reportedly some time during the late 2nd century.

History